SKULL AND BONES "LONG LIVE PIRACY" CINEMATIC TRAILER 

SKULL AND BONES "LONG LIVE PIRACY" CINEMATIC TRAILER 

SKULL AND BONES "LONG LIVE PIRACY" CINEMATIC TRAILER 

SKULL & BONES CINEMATIC TRAILER 

SKULL AND BONES
 
CINEMATIC TRAILER 

CLIENT: UBISOFT SINGAPORE
AGENCY: DDB PARIS

CLIENT: UBISOFT SINGAPORE
AGENCY: DDB PARIS

CLIENT: UBISOFT SINGAPORE
AGENCY: DDB PARIS

CLIENT: UBISOFT SINGAPORE 
AGENCY: DDB PARIS

CLIENT: UBISOFT SINGAPORE
AGENCY: DDB PARIS

I directed the cinematic trailer for the highly awaited "Skull and Bones" game from Ubisoft. It tells the story of the once enslaved protagonists rags to riches tail, set in the historically accurate time period of the 1600s where the young and outcasted seeked fame and fortune out east. 

It was a collaboration with Ubisoft Singapore and DDB Paris, where we developed the story and found the correct tone and pacing of the narrative, as well as fleshing out our main character; Sam.

Full creditlist to come.

I directed the cinematic trailer for the highly awaited "Skull and Bones" game from Ubisoft. It tells the story of the once enslaved protagonists rags to riches tail, set in the historically accurate time period of the 1600s where the young and outcasted seeked fame and fortune out east. 

It was a collaboration with Ubisoft Singapore and DDB Paris, where we developed the story and found the correct tone and pacing of the narrative, as well as fleshing out our main character; Sam.

Full creditlist to come.

I directed the cinematic trailer for the highly awaited "Skull and Bones" game from Ubisoft. It tells the story of the once enslaved protagonists rags to riches tail, set in the historically accurate time period of the 1600s where the young and outcasted seeked fame and fortune out east. 

It was a collaboration with Ubisoft Singapore and DDB Paris, where we developed the story and found the correct tone and pacing of the narrative, as well as fleshing out our main character; Sam.

Full creditlist to come.

I directed the cinematic trailer for the highly awaited "Skull and Bones" game from Ubisoft. It tells the story of the once enslaved protagonists rags to riches tail, set in the historically accurate time period of the 1600s where the young and outcasted seeked fame and fortune out east. 

It was a collaboration with Ubisoft Singapore and DDB Paris, where we developed the story and found the correct tone and pacing of the narrative, as well as fleshing out our main character; Sam.

Full creditlist to come.

I directed the cinematic trailer for the highly awaited "Skull and Bones" game from Ubisoft. It tells the story of the once enslaved protagonists rags to riches tail, set in the historically accurate time period of the 1600s where the young and outcasted seeked fame and fortune out east. 

It was a collaboration with Ubisoft Singapore and DDB Paris, where we developed the story and found the correct tone and pacing of the narrative, as well as fleshing out our main character; Sam.

Full creditlist to come.

STILLS

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All Contents © Copyright 2002–2022 Emnet Mulugeta.

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